THE EFFECTIVENESS OF USING GAMES IN TEACHING ENGLISH SKILLS TO THE FOURTH GRADER OF SD N MUKIRAN 03, KALIWUNGU, SEMARANG

Ariani, Geta (2010) THE EFFECTIVENESS OF USING GAMES IN TEACHING ENGLISH SKILLS TO THE FOURTH GRADER OF SD N MUKIRAN 03, KALIWUNGU, SEMARANG. Other thesis, Universitas Sebelas Maret.

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    Abstract

    This report is written based on the job training done by the writer as an English teacher in SD N Mukiran 03, Kaliwungu, Semarang. This report seeks to describe the process of teaching English skills by using games and to describe the effectiveness of using games in teaching English skills to the fourth grader in SD N Mukiran 03, Kaliwungu, Semarang. The data of this report were collected by observation, interview, and experience when the writer taught English lesson. The observation was done in the class. The interview was done toward the teachers and the students. The report reveals that applying games in teaching English to the children give some effective benefits, especially in teaching English skills. Game is the effective method to be applied in the English class.

    Item Type: Thesis (Other)
    Subjects: N Fine Arts > NX Arts in general
    Divisions: Fakultas Sastra dan Seni Rupa
    Depositing User: Miftahful Purnanda Puspasari
    Date Deposited: 12 Jul 2013 00:39
    Last Modified: 12 Jul 2013 00:39
    URI: https://eprints.uns.ac.id/id/eprint/2342

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